AI Insights · Timothy · June 2022
Top 5 Boxing Games in Saudi Arabia: Q2 2022 Performance Analysis
Discover the performance of the top 5 boxing games in Saudi Arabia in Q2 2022, including downloads, revenue, and active user trends.
In the second quarter of 2022, the top 5 boxing games in Saudi Arabia showcased diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how these games fared.
Boxing Star: Real Boxing Fight saw a fluctuating revenue trend, peaking at approximately $527 in the week of May 23. Downloads remained relatively stable, averaging around 500 per week, with a slight dip in late May. Active users showed a gradual decline from 3.4K in late March to around 2.6K by the end of June.
WWE Mayhem experienced varied revenue, peaking at $445 in late April. Weekly downloads peaked in late May at nearly 3.8K, while active users increased steadily, reaching around 21K by the end of June.
Real Boxing 2 saw modest revenue, peaking at $213 in late May. Downloads were highest at 2.2K in late May, while active users grew significantly, peaking at approximately 7.6K in mid-June.
Slap Kings had a stable revenue stream, peaking at $93 in late April. Downloads saw a significant increase, reaching 9.4K in early May. Active users also surged, peaking at 33.3K in early May before stabilizing around 24K by the end of June.
EA SPORTS™ UFC® 2 had a lower revenue trend, peaking at $143 in late April. Downloads showed a declining trend, dropping from 1.8K in mid-April to around 1K by the end of June. Active users saw a peak of 5.2K in mid-April, tapering off to around 4K by the end of June.
For more detailed insights and data, visit Sensor Tower.